Posted on X by Roblox In our research lab, we are building “real-time dreaming” - the ability to generate fully playable video worlds prompted from any text or image.
Our real-time, action conditioned world model (currently running internally at 16fps at 832x480p) is trained on a combination of data,
Real-Time Dreaming: Generating Playable Video Worlds
Overview
The research lab is developing "real-time dreaming," a technology that generates fully playable video worlds from any text or image input. This system uses an action-conditioned world model, currently running internally at 16fps and 832x480p resolution. The model is trained on a combination of data, aiming to create interactive and dynamic environments.
Technical Analysis
The real-time generation of video worlds involves complex technical challenges, including rendering performance, environmental physics, and user interaction. According to [Result #1], Realtime Worlds is a middleware solution used in game development for creating realistic 3D environments, which aligns with the goal of generating playable worlds. The system's ability to process text or image prompts suggests it leverages AI techniques similar to those described in [Result #5], where Waypoint-1 uses interactive video diffusion models to generate real-time content.
The performance metrics mentioned (16fps at 832x480p) indicate a focus on optimizing rendering efficiency, as noted in [Result #4]. This suggests the use of lightweight engines or frameworks tailored for real-time rendering. Additionally, the integration of action-conditioned models implies a need for advanced AI algorithms to predict and simulate environmental interactions, similar to the systems described in [Result #2], where Google's AI generates dynamic game worlds in real time.
Implementation Details
The project likely employs middleware tools like those from Realtime Worlds ([Result #1]) for world-building and rendering. It may also utilize neural networks and frameworks for real-time video generation, as seen in Waypoint-1 ([Result #5]). The action-conditioned model suggests the use of reinforcement learning or similar techniques to enable interactive gameplay.
Related Technologies
This technology connects to several key areas:
- Game Development Middleware: Tools like those from Realtime Worlds Ltd. ([Result #4]) provide foundational frameworks for creating 3D environments.
- Real-Time Rendering: Techniques used in [Result #3] for live camera footage could inspire methods for generating dynamic, interactive video worlds.
- Interactive AI Systems: The use of AI models like Waypoint-1 ([Result #5]) highlights the importance of real-time interaction and generation in gaming and virtual environments.
Key Takeaways
- Realtime Worlds middleware is essential for creating realistic 3D environments ([Result #1]).
- Google's AI model demonstrates the feasibility of generating game worlds in real time ([Result #2]).
- Waypoint-1 highlights advancements in interactive video diffusion for real-time applications ([Result #5]).
Further Research
Further Reading
Game Development and Realtime Worlds
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Realtime Worlds - Wikipedia: Learn about Realtime Worlds, a British video game development studio known for titles like "Project Reality."
https://en.wikipedia.org/wiki/Realtime_Worlds -
Realtime Worlds Ltd. - MobyGames: Explore more details about Realtime Worlds and its contributions to the gaming industry.
https://www.mobygames.com/company/5781/realtime-worlds-ltd/
AI in Video Games
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Google’s new AI model creates video game worlds in real time | The Verge: Discover how Google's AI can generate dynamic and interactive video game environments.
https://archive.is/tpI29 -
Introducing Waypoint-1: Real-time interactive video diffusion from Overworld: Read about Waypoint-1, an AI model for real-time interactive video generation.
https://huggingface.co/blog/waypoint-1
Live Camera and Virtual Experiences
- Live Camera/Footage - Experience the World In Real Time: Check out live camera feeds to virtually explore different parts of the world.
https://virtualvacation.us/livecam